There are towers to plant archers into, there are different height levels to maximize the use of catapults and there’s cover to shroud your army for a surprise flank attack on an unaware enemy. The arena’s themselves are quite diverse and feel comfortable for these large scale, 10v10 engagements. Playing since I was six years old, from Streets of Rage on my Sega Mega Drive to World of Tanks, I. Tank Nut and Gamer Wannabe Huge fan of tanks and World War II history.
Heading into gameplay, Total War: Arena feels like a traditional Total War experience, but with an added boost of adrenaline so battles don’t take a large amount of time. Each code contains the following goods: 500 Gold 7 days of Premium Account Codes are valid for EU and NA regions. By maxing the unit count to three, players don’t have a huge force to micromanage and they can dedicate their focus on getting the most potential out of their army as possible. Now the unit count might sound alarming to some traditional Total War fans because half the spectacle is watching two massive armies of 10-12 types units collide with one another, but three units work well in this 10v10 scenario. The roster of Total War: Arena is deep, comprised of a wealth of ground forces, range specialists and siege type weaponry. With the general locked in, players must now pick three units to comprise their army. This approach will hopefully ensure that at release, Total War: Arena becomes a game that any level of player can enjoy and learn to become competitive at. What I like about this choice is that the community that is slowly building up for the game is communicating with the devs directly, offering critical feedback on balancing, unit viability and General effectiveness. Choose your favorite commander, build your forces, and use wit and strategy to conquer your opponents. Combining elements of both the RTS and MOBA genres, players pit their forces against each other in massive battles. Total War: Arena is currently at its closed Beta stage during the time of this piece, meaning that the game is playable, but everything I experienced is subject to change. Based on the popular Total War series, Total War: Arena provides a whole new experience for players. Set back in the times of the Roman Empire, massive teams consisting of 10 players each must put their wits and ingenious strategies to the test if they wish to become victorious. So to remedy this lack of a quality multiplayer experience, Creative Assembly and collide to create the free-to-play strategy game, Total War: Arena. A collaborative effort between Creative Assembly and, the free-to-play title failed to meet expectations.The team working on it will be moved to other Total War projects, while ARENA’s technological advancements will continue to be part of Total War development going forward.
While I adore the Total War games for their engaging campaigns and full-scale skirmishes, the multiplayer offerings have always come across as weak and poorly balanced. Total War: Arena will go offline in February of next year, one year after entering Open Beta.